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MEGADOOM II - iso.7z
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Text File
|
1995-01-08
|
7KB
|
114 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
DEMON 79.05 HARD_ONLY 8
DEMON 98.81 10
DEMON 128.46 MEDIUM_AND_HARD 13
LAVISOR 0.69 1
POTION 11.45 ;25 ;This item is inocuous
FLYSKULL 7.74 3
SHELLBOX 1.83 4
IMP 77.35 18
IMP 34.38 HARD_ONLY 8
IMP 25.78 MEDIUM_AND_HARD 6
RADSUIT 2.06 1
IMP 8.59 DEAF/AMBUSH 2
IMP 4.30 DEAF/AMBUSHMEDIUM_AND_HARD 1
DEMON 19.76 DEAF/AMBUSHMEDIUM_AND_HARD 2
ENERCELL 1.37 2
STIMPAK 8.71 19
BULLETS 5.50 6
ROCKET 0.92 4
FLYSKULL 20.63 MEDIUM_AND_HARD 8
CHAINGUN 1.37 1
BARON 41.24 HARD_ONLY 4L
CACODEMON 32.08 MEDIUM_AND_HARD 2
CACODEMON 16.04 EASY_AND_HARD 1
IMP 8.59 DEAF/AMBUSHEASY_AND_MEDIUM 2
CACODEMON 16.04 DEAF/AMBUSHHARD_ONLY 1
CACODEMON 16.04 DEAF/AMBUSH 1
CACODEMON 16.04 DEAF/AMBUSHMEDIUM_AND_HARD 1
CLIP 2.75 ;12
HELMET 1.83 ;4 ;This item is inocuous
SHELLS 4.12 ;9
MEDIKIT 11.91 13
ROCKETS 2.75 2
PLASMA 0.92 1
BLUEBALL 1.83 2
INVULN 0.92 1
BERSERK 0.92 1
INVISO 0.92 1
CHAINSAW 0.92 1L
FLYSKULL 5.16 EASY_AND_HARD 2
CELLPACK 1.83 2
BFG9000 1.83 1L
CACODEMON 48.12 MEDIUM_ONLY 3
DEMON 29.64 EASY_ONLY 3
SHOTGUN 0.92 EASY_AND_MEDIUM 1
SHOTGUN 0.92 HARD_ONLY 1
LAUNCHER 0.92 1
DEADPLAYER 0.72 5
BONES1 0.33 3
BONES2 23.20 3
POOLOFBLOOD 0.22 2
SPECTRE 19.76 HARD_ONLY 2
BARON 10.31 DEAF/AMBUSHHARD_ONLY 1L
SPECTRE 19.76 DEAF/AMBUSHMEDIUM_ONLY 2
DEMON 9.88 DEAF/AMBUSHEASY_ONLY 1
MEDIKIT 0.92 DEAF/AMBUSH 1
SHELLS 0.46 DEAF/AMBUSH ;1
CLIP 0.23 DEAF/AMBUSH ;1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 237 ;Strict standard for exact placement
;PER 201 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;